Scribe a circle from the center vanishing point (CYP) to the points where the lines meet the horizon line (HL). r - - - - - - - - - - - - ----- 4. Check that the drawing surface is three times the diameter of this circle. Mark the 60° points on HL. 5. Mark the 45° and l5° points on HL using angles of SP. Approximating the 7S ° VP The 75° YP is approximated because it is roo far off the board to be conveniently reached. To make the grid: A. Erect a vertical at the 30° YP (edge of the 60° cone of vision) to the 75° line. B. Use the measurement from SP to CYP and lay this measurement from the intersection of the 75° line and the vertical from the 30° (A) to the point where the line meets HL (B). C. Mark the same units on SP-CYP and A- B. D. Project these points from A - B to the vertical at 30° YP. These are the diminished units. E. Connect these to the units at the SPCYP beginning at the HL. F. Repeat for the other side and below the horizon line. The grid is now ready for sketching. The sketch is made on top of this grid on tracing paper. Scale of Objects In practice the scale of objects is as important as the perspective system itself. Error in scale can provide as many distortions as errors in perspective. The 30" cube is the standard unit of measure. It is half the height of a 5 I person. It is also the height of a club chair arm, the width of a standard door, and the depth of a couch. Half the height of the cube is the standard 15" seat. A 15" cube represents the seat of a diningroom chair. Objects should be studied and measured against the 30" cube. 1\lark a ground line 5 I in scale belo\\' HL. This is 60", the height of an average person, and twice the height of a 30" cube in the selected scale. A line anywhere from the horizon represents --- r-------. ____ !' I ! I - I , F-- 1/ H I . c = p.= j----- II ~~~ I I r------ I I I I "" fill .--- '1 " 1/ ,,/'/ I ~ 'I ~ I /" ~1 ~~ ~. '" \ k::.-... ~ I ~ ~ ~~~~ / The scale of {he s{udel/{ drawil/g is correCied by drawil/g {he chairs 01/30" cubes. SITT Fall 198-l/Theatre Design & Technology 9