IEEE Consumer Electronics Magazine - July 2018 - 43
of player types in digital games, VR developers should consider the differences between users' preferences toward
immersion. Only then will consumer VR be attractive to various user groups in the long run.
aBout tHe autHoRS
Jonathan Harth (jonathan.harth@uni-wh.de) earned his
Ph.D. degree in sociology. He is a research fellow in the
Department of Sociology at Universität Witten/Herdecke.
Alexandra Hofmann (alexandra.hofmann@uni-wh.de)
earned her B.Sc. degree in clinical psychology, trained as a
physical therapist, and has a teaching practice at Universität
Witten/Herdecke.
Mike Karst (post@mikekarst.de) is studying philosophy,
politics, and economics at Universität Witten/Herdecke.
David Kempf (david.kempf@uni-wh.de) is studying philosophy, cultural reflection, and cultural praxis at Universität
Witten/Herdecke.
Annelie Ostertag (anneliese.ostertag@uni-wh.de) is studying philosophy, cultural reflection, and cultural praxis at Universität Witten/Herdecke.
Isabell Przemus (isabell.przemus@uni-wh.de) is studying
philosophy, cultural reflection, and cultural praxis at Universität Witten/Herdecke.
Bernhard Schaefermeyer (bernhard.schaefermeyer@uniwh.de) is studying philosophy, politics, and economics at
Universität Witten/Herdecke.
ReFeRenceS
[1] I. Alsina-Jurnet, C. Carvallo-Beciu, and J. Gutiérrez-Maldonado,
"Individual Differences in the Sense of Presence," in Presence 2005 Proceedings of the 8th International Workshop on Presence, M. Slater, Ed.
London: Univ. Press, 2005, pp. 133-142.
[2] F. Argelaguet, L. Hoyet, M. Trico, and A. Lecuyer, "The role of interaction in virtual embodiment: Effects of the virtual hand representation," in
2016 IEEE Virtual Reality. Piscataway, NJ: IEEE Press, 2016, pp. 3-10.
[3] D. Banakou, R. Groten, and M. Slater, "Illusory ownership of a virtual
child body causes overestimation of object sizes and implicit attitude changes,"
Proc. Nat. Academy of Sciences, vol. 110, no. 31, pp. 12846-12851, 2013.
[4] R. Baños, C. Botella, M. Alcañiz, V. Liaño, B. Guerrero, and B. Rey,
"Immersion and emotion. Their impact on the sense of presence," in
CyberPsychology Behavior, vol. 7, no. 6, pp. 734-741, 2004.
[5] R. Bartle. (2018, Mar. 29). Hearts, Clubs, Diamonds, Spades: Players
Who suit MUDs. [Online]. Available: http://mud.co.uk/richard/hcds.htm
[6] F. Biocca and M. Levy, "Virtual Reality as a Communication System," in Communication In The Age Of Virtual Reality, F. Biocca and M.
Levy, Eds. Evanston, IL: Routledge, 1995, pp. 15-32.
[7] R. Bohnsack, "Documentary Method and Group Discussions," in
Qualitative Analysis and Documentary Method in International Educational Research, R. Bohnsack, N. Pfaff, and W. Weller, Eds. Opladen:
Barbara Budrich, 2010, pp. 99-124.
[8] J. Cummings and J. Bailenson. (2015, May). How immersive is
enough? A meta-analysis of the effect of immersive technology on user
presence. Media Psychology. [Online]. 19, pp. 1-38. Available: https://
www.researchgate.net/publication/277970202_How_Immersive_Is_
Enough_A_Meta-Analysis_of_the_Effect_of_Immersive_Technology_
on_User_Presence
[9] M. Coxon, N. Kelly, and S. Page. (2016). Individual differences in
virtual reality: Are spatial presence and spatial ability linked? Virtual
Reality. [Online]. 20(4), pp. 203-212. Available: https://link.springer
.com/article/10.1007%2Fs10055-016-0292-x#citeas
[10] M. Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing
Flow in Work and Play, San Francisco, CA: Jossey-Bass, 1975.
[11] J. Lee, M. Kim, and J. Kim. (2017). A study on immersion and
VR sickness in walking interaction for immersive virtual reality
applications. Symmetry. [Online]. 9(5), 2017. Available: http://www
.mdpi.com/2073-8994/9/5/78/xml
[12] B. Lenggenhager, T. Tadi, T. Metzinger, and O. Blanke, "Video ergo
sum: Manipulating bodily self-consciousness," Science, vol. 24, no. 317,
pp. 1096-1099, 2007.
[13] L. Lin, and S. Jörg, "The effect of realism on the virtual hand illusion," IEEE Virtual Reality, pp. 217-218. 2016.
[14] M. Lombard and T. Ditton, "At the heart of it all: The concept of
presence," J. Computer-Mediated Commun., vol. 3, no. 2, 1997.
[15] J. Lugrin, J. Latt, and M. Latoschik, "Avatar anthropomorphism and
illusion of body ownership in VR," in Proc. IEEE Virtual Reality (VR),
2015, pp. 229-230.
[16] M. Madary and T. Metzinger, "Real virtuality: A code of ethical
conduct. Recommendations for good scientific practice and the consumers of VR-technology," Frontiers Robot. AI, vol. 3, pp. 3, Feb. 2016.
[17] K. Mannheim, "On the Interpretation of Weltanschauung," in Essays
on the Sociology of Knowledge, K. Mannheim, Ed. New York: Oxford
Univ. Press, 1952, pp. 33-83.
[18] M. Naef, O. Staadt, and M. Gross, "Spatialized audio rendering for
immersive virtual environments," in Proc. ACM Symp. Virtual Reality
Software and Technology (VRST), 2002, pp. 65-72.
[19] A.-M. Nohl, "Narrative Interview and Documentary Interpretation,"
in Qualitative Analysis and Documentary Method in International Educational Research, R. Bohnsack, N. Pfaff, and W. Weller, Eds. Opladen:
Barbara Budrich, 2010, pp. 195-217.
[20] T. Peck, S. Seinfeld, S. Aglioti, and M. Slater, "Putting yourself in
the skin of a black avatar reduces implicit racial bias," Consciousness
Cognition, vol. 22, no. 3, pp. 779-787, 2013.
[21] P. Rosedale, "Virtual reality: the next disruptor: A new kind of
worldwide communication," IEEE Consum. Electron. Mag., vol. 6, no. 1,
pp. 48-50, Jan. 2017.
[22] K. Salisbury, F. Conti, and F. Barbagli, "Haptic rendering: Introductory concepts," IEEE Comp. Graph. Appl. Mag., vol. 24, no. 2, pp.
24-32, 2004.
[23] R. Samana, H. Wallach, and M. Safir, "The Impact of Personality
Traits on the Experience of Presence," in Proc. Virtual Rehabilitation Int.
Conf., 2009, pp. 1-7.
[24] R. Schwarzer and M. Jerusalem, "Generalized self-efficacy scale,"
in Measures In Health Psychology: A User's Portfolio. Causal and Control Beliefs, M. Johnston, S. Wright, and J. Weinman, Eds. Windsor, UK.:
NFER-NELSON, 1995, pp. 35-37.
[25] D. Shafer, C. Carbonara, and L. Popova, "Controller required? The
impact of natural mapping on interactivity, realism, presence, and enjoyment in motion-based video games," Presence, vol. 23, no. 3, pp. 267-
286, 2014.
[26] M. Slater, "Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments," Philos. Trans. R. Soc. London
B, Math. Biol. Sci., vol. 364, no. 1535, pp. 3549-3557, 2009.
[27] M. Slater, B. Spanlang, M. Sanchez-Vives, and O. Blanke, "First
person experience of body transfer in virtual reality," PLoS ONE, vol. 5,
pp. e10564, May, 2014.
[28] M. Slater and M. Usoh, "Body Centred Interaction in Immersive
Virtual Environments," in Artificial Life and Virtual Reality, N. Magnenat-Thalmann, D. Thalmann, Eds. New York: Wiley, 1994, pp.
125-148.
[29] J. Stein, "The surprising joy of virtual reality: And why it's about to
change the world," Time Mag., vol. 186, no. 6, pp. 32-41, 2015.
[30] J. Steuer, "Defining virtual reality: Dimensions determining telepresence," J. Commun., vol. 42, no. 4, pp. 73-93, 1992.
[31] B. Witmer and M. Singer, "Measuring presence in virtual environments:
A presence questionnaire," Presence, vol. 7, no. 3, pp. 225-240, 1998.
july 2018
^
IEEE Consumer Electronics Magazine
43
http://www.mdpi.com/2073-8994/9/5/78/xml
http://www.mdpi.com/2073-8994/9/5/78/xml
http://mud.co.uk/richard/hcds.htm
https://www.researchgate.net/publication/277970202_How_Immersive_Is_Enough_A_Meta-Analysis_of_the_Effect_of_Immersive_Technology_on_User_Presence
https://www.researchgate.net/publication/277970202_How_Immersive_Is_Enough_A_Meta-Analysis_of_the_Effect_of_Immersive_Technology_on_User_Presence
https://link.springer.com/article/10.1007%2Fs10055-016-0292-x#citeas
https://link.springer.com/article/10.1007%2Fs10055-016-0292-x#citeas
Table of Contents for the Digital Edition of IEEE Consumer Electronics Magazine - July 2018
Contents
IEEE Consumer Electronics Magazine - July 2018 - Cover1
IEEE Consumer Electronics Magazine - July 2018 - Cover2
IEEE Consumer Electronics Magazine - July 2018 - Contents
IEEE Consumer Electronics Magazine - July 2018 - 2
IEEE Consumer Electronics Magazine - July 2018 - 3
IEEE Consumer Electronics Magazine - July 2018 - 4
IEEE Consumer Electronics Magazine - July 2018 - 5
IEEE Consumer Electronics Magazine - July 2018 - 6
IEEE Consumer Electronics Magazine - July 2018 - 7
IEEE Consumer Electronics Magazine - July 2018 - 8
IEEE Consumer Electronics Magazine - July 2018 - 9
IEEE Consumer Electronics Magazine - July 2018 - 10
IEEE Consumer Electronics Magazine - July 2018 - 11
IEEE Consumer Electronics Magazine - July 2018 - 12
IEEE Consumer Electronics Magazine - July 2018 - 13
IEEE Consumer Electronics Magazine - July 2018 - 14
IEEE Consumer Electronics Magazine - July 2018 - 15
IEEE Consumer Electronics Magazine - July 2018 - 16
IEEE Consumer Electronics Magazine - July 2018 - 17
IEEE Consumer Electronics Magazine - July 2018 - 18
IEEE Consumer Electronics Magazine - July 2018 - 19
IEEE Consumer Electronics Magazine - July 2018 - 20
IEEE Consumer Electronics Magazine - July 2018 - 21
IEEE Consumer Electronics Magazine - July 2018 - 22
IEEE Consumer Electronics Magazine - July 2018 - 23
IEEE Consumer Electronics Magazine - July 2018 - 24
IEEE Consumer Electronics Magazine - July 2018 - 25
IEEE Consumer Electronics Magazine - July 2018 - 26
IEEE Consumer Electronics Magazine - July 2018 - 27
IEEE Consumer Electronics Magazine - July 2018 - 28
IEEE Consumer Electronics Magazine - July 2018 - 29
IEEE Consumer Electronics Magazine - July 2018 - 30
IEEE Consumer Electronics Magazine - July 2018 - 31
IEEE Consumer Electronics Magazine - July 2018 - 32
IEEE Consumer Electronics Magazine - July 2018 - 33
IEEE Consumer Electronics Magazine - July 2018 - 34
IEEE Consumer Electronics Magazine - July 2018 - 35
IEEE Consumer Electronics Magazine - July 2018 - 36
IEEE Consumer Electronics Magazine - July 2018 - 37
IEEE Consumer Electronics Magazine - July 2018 - 38
IEEE Consumer Electronics Magazine - July 2018 - 39
IEEE Consumer Electronics Magazine - July 2018 - 40
IEEE Consumer Electronics Magazine - July 2018 - 41
IEEE Consumer Electronics Magazine - July 2018 - 42
IEEE Consumer Electronics Magazine - July 2018 - 43
IEEE Consumer Electronics Magazine - July 2018 - 44
IEEE Consumer Electronics Magazine - July 2018 - 45
IEEE Consumer Electronics Magazine - July 2018 - 46
IEEE Consumer Electronics Magazine - July 2018 - 47
IEEE Consumer Electronics Magazine - July 2018 - 48
IEEE Consumer Electronics Magazine - July 2018 - 49
IEEE Consumer Electronics Magazine - July 2018 - 50
IEEE Consumer Electronics Magazine - July 2018 - 51
IEEE Consumer Electronics Magazine - July 2018 - 52
IEEE Consumer Electronics Magazine - July 2018 - 53
IEEE Consumer Electronics Magazine - July 2018 - 54
IEEE Consumer Electronics Magazine - July 2018 - 55
IEEE Consumer Electronics Magazine - July 2018 - 56
IEEE Consumer Electronics Magazine - July 2018 - 57
IEEE Consumer Electronics Magazine - July 2018 - 58
IEEE Consumer Electronics Magazine - July 2018 - 59
IEEE Consumer Electronics Magazine - July 2018 - 60
IEEE Consumer Electronics Magazine - July 2018 - 61
IEEE Consumer Electronics Magazine - July 2018 - 62
IEEE Consumer Electronics Magazine - July 2018 - 63
IEEE Consumer Electronics Magazine - July 2018 - 64
IEEE Consumer Electronics Magazine - July 2018 - 65
IEEE Consumer Electronics Magazine - July 2018 - 66
IEEE Consumer Electronics Magazine - July 2018 - 67
IEEE Consumer Electronics Magazine - July 2018 - 68
IEEE Consumer Electronics Magazine - July 2018 - 69
IEEE Consumer Electronics Magazine - July 2018 - 70
IEEE Consumer Electronics Magazine - July 2018 - 71
IEEE Consumer Electronics Magazine - July 2018 - 72
IEEE Consumer Electronics Magazine - July 2018 - 73
IEEE Consumer Electronics Magazine - July 2018 - 74
IEEE Consumer Electronics Magazine - July 2018 - 75
IEEE Consumer Electronics Magazine - July 2018 - 76
IEEE Consumer Electronics Magazine - July 2018 - 77
IEEE Consumer Electronics Magazine - July 2018 - 78
IEEE Consumer Electronics Magazine - July 2018 - 79
IEEE Consumer Electronics Magazine - July 2018 - 80
IEEE Consumer Electronics Magazine - July 2018 - 81
IEEE Consumer Electronics Magazine - July 2018 - 82
IEEE Consumer Electronics Magazine - July 2018 - 83
IEEE Consumer Electronics Magazine - July 2018 - 84
IEEE Consumer Electronics Magazine - July 2018 - 85
IEEE Consumer Electronics Magazine - July 2018 - 86
IEEE Consumer Electronics Magazine - July 2018 - 87
IEEE Consumer Electronics Magazine - July 2018 - 88
IEEE Consumer Electronics Magazine - July 2018 - 89
IEEE Consumer Electronics Magazine - July 2018 - 90
IEEE Consumer Electronics Magazine - July 2018 - 91
IEEE Consumer Electronics Magazine - July 2018 - 92
IEEE Consumer Electronics Magazine - July 2018 - 93
IEEE Consumer Electronics Magazine - July 2018 - 94
IEEE Consumer Electronics Magazine - July 2018 - 95
IEEE Consumer Electronics Magazine - July 2018 - 96
IEEE Consumer Electronics Magazine - July 2018 - Cover3
IEEE Consumer Electronics Magazine - July 2018 - Cover4
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20240102
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20231112
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20230910
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20230708
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20230506
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20230304
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20230102
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20221112
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20220910
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20220708
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20220506
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20220304
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20220102
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20211112
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20210910
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20210708
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20210506
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_20210304
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_202010
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_202009
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_202007
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_202004
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_202003
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_202001
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201910
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201909
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201907
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201905
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201903
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201901
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201811
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201809
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201807
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201805
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_201803
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_july2017
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_april2017
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_january2017
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_october2016
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_july2016
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_april2016
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_january2016
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_october2015
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_july2015
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_april2015
https://www.nxtbook.com/nxtbooks/ieee/consumerelectronics_january2015
https://www.nxtbookmedia.com