Medical Design Briefs - February 2021 - 32

Device Combines Biosensors and Artificial Intelligence to
Recognize Hand Gestures
The device paves the way
for better prosthetic
control.
UC Berkeley, Berkeley, CA
Imagine typing on a computer without a keyboard, playing a video game
without a controller or driving a car
without a wheel. That's one of the goals
of a new device developed by engineers
at the University of California, Berkeley,
that can recognize hand gestures based
on electrical signals detected in the forearm. The system, which couples wearable biosensors with artificial intelligence (AI), could one day be used to
control prosthetics or to interact with
almost any type of electronic device.
" Prosthetics are one important application of this technology, but besides that, it
also offers a very intuitive way of communicating with computers, " says Ali Moin, who
helped design the device as a doctoral student in UC Berkeley's department of electrical engineering and computer sciences.
" Reading hand gestures is one way of
improving human-computer interaction.
And, while there are other ways of doing
that, by, for instance, using cameras and
computer vision, this is a good solution
that also maintains an individual's privacy. "
Moin is co-first author of a new paper
describing the device, which appears in
the journal Nature Electronics. To create
the hand gesture recognition system, the

team collaborated with Ana Arias, a professor of electrical engineering at UC
Berkeley, to design a flexible armband
that can read the electrical signals at 64
different points on the forearm. The
electrical signals are then fed into an
electrical chip, which is programmed
with an AI algorithm capable of associating these signal patterns in the forearm
with specific hand gestures.
The team succeeded in teaching the
algorithm to recognize 21 individual
hand gestures, including a thumbs-up, a
fist, a flat hand, holding up individual
fingers, and counting numbers.
" When you want your hand muscles to
contract, your brain sends electrical signals through neurons in your neck and
shoulders to muscle fibers in your arms
and hands, " Moin says. " Essentially, what
the electrodes in the cuff are sensing is
this electrical field. It's not that precise,
in the sense that we can't pinpoint which
exact fibers were triggered, but with the
high density of electrodes, it can still
learn to recognize certain patterns. "
Like other AI software, the algorithm
has to first " learn " how electrical signals
in the arm correspond with individual
hand gestures. To do this, each user has
to wear the cuff while making the hand
gestures one by one.
However, the new device uses a type of
advanced AI called a hyperdimensional
computing algorithm, which is capable
of updating itself with new information.

The research team has demonstrated that the hand gesture recognition system can classify up to
21 different hand signals, including a thumbs-up, a fist, a flat hand, holding up individual fingers, and
counting numbers. (Credit: UC Berkeley)

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For instance, if the electrical signals associated with a specific hand gesture
change because a user's arm gets sweaty,
or they raise their arm above their head,
the algorithm can incorporate this new
information into its model.
" In gesture recognition, your signals
are going to change over time, and that
can affect the performance of your
model, " Moin says. " We were able to
greatly improve the classification accuracy by updating the model on the device. "
Another advantage of the new device
is that all of the computing occurs locally on the chip: No personal data are
transmitted to a nearby computer or
device. Not only does this speed up the
computing time, but it also ensures that
personal biological data remain private.
" When Amazon or Apple creates their
algorithms, they run a bunch of software in the cloud that creates the
model, and then the model gets downloaded onto your device, " says Jan
Rabaey, the Donald O. Pedersen
Distinguished Professor of Electrical
Engineering at UC Berkeley and senior
author of the paper. " The problem is
that then you're stuck with that particular model. In our approach, we implemented a process where the learning is
done on the device itself. And it is
extremely quick: You only have to do it
one time, and it starts doing the job. But
if you do it more times, it can get better.
So, it is continuously learning, which is
how humans do it. "
While the device is not ready to be a
commercial product yet, Rabaey says that
it could likely get there with a few tweaks.
" Most of these technologies already
exist elsewhere, but what's unique about
this device is that it integrates the
biosensing, signal processing, and interpretation, and artificial intelligence into
one system that is relatively small and
flexible and has a low power budget, "
Rabaey says.
Andy Zhou is co-first author of this
paper. Other authors include Abbas
Rahimi,
Alisha
Menon,
George
Alexandrov, Senam Tamakloe, Jonathan
Ting, Natasha Yamamoto, Yasser Khan
and Fred Burghardt of UC Berkeley;
Simone Benatti of the University of
Bologna; and Luca Benini of ETH Zürich
and the University of Bologna.
This work was supported, in part, by the
Medical Design Briefs, February 2021


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Medical Design Briefs - February 2021

Table of Contents for the Digital Edition of Medical Design Briefs - February 2021

Medical Design Briefs - February 2021 - Intro
Medical Design Briefs - February 2021 - Cov IV
Medical Design Briefs - February 2021 - Cov1a
Medical Design Briefs - February 2021 - Cov1b
Medical Design Briefs - February 2021 - Cov I
Medical Design Briefs - February 2021 - Cov II
Medical Design Briefs - February 2021 - 1
Medical Design Briefs - February 2021 - 2
Medical Design Briefs - February 2021 - 3
Medical Design Briefs - February 2021 - 4
Medical Design Briefs - February 2021 - 5
Medical Design Briefs - February 2021 - 6
Medical Design Briefs - February 2021 - 7
Medical Design Briefs - February 2021 - 8
Medical Design Briefs - February 2021 - 9
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Medical Design Briefs - February 2021 - 11
Medical Design Briefs - February 2021 - 12
Medical Design Briefs - February 2021 - 13
Medical Design Briefs - February 2021 - 14
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Medical Design Briefs - February 2021 - 18
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Medical Design Briefs - February 2021 - 30
Medical Design Briefs - February 2021 - 31
Medical Design Briefs - February 2021 - 32
Medical Design Briefs - February 2021 - 33
Medical Design Briefs - February 2021 - 34
Medical Design Briefs - February 2021 - 35
Medical Design Briefs - February 2021 - 36
Medical Design Briefs - February 2021 - 37
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Medical Design Briefs - February 2021 - 42
Medical Design Briefs - February 2021 - Cov III
Medical Design Briefs - February 2021 - Cov IV
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